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Nerds Core Bane

bane
Bane
Midlane Core
Offlane Core
Updated: 4/6/24, 5:19 PMPatch 7.35dAuthor: Leamare
Hero stats
9,294
53.56%
1,285
53.07%

Description

Bane is intelligence utility hero with insanely good stats. He is good at dominating lanes and outliving opponents, while also providing strong setup for kills early on.

This build is based around his ability to dominate the lane and snowball from here. Bane has pretty strong overall stats and he's almost impossible to fight against early on. His skillset makes it harder to farm on lane and gives Bane a lot of sustain. Later on Core Offlane Bane can be build into strong utility fighter, holding auras and useful team oriented items, ending up as scary hybrid core.

This build is untraditional and situational. Use the hero on this position with this build on your own risk.

Starting Items

Safelane Core

tango
branches
branches
branches
branches

Midlane Core

branches
tango
circlet
branches
ward_observer
faerie_fire
branches

Offlane Core

branches
branches
circlet
circlet
branches
tango

Skill Build

Safelane Core

Talents
+3s Fiend's Grip Duration
25
+250 Brain Sap Damage/Heal
+30 Movement Speed
20
-3s Nightmare Cooldown
+5% Fiend's Grip Max Mana Drain
15
+13 Enfeeble Damage Per Second
+20% Enfeeble Cast Range Reduction
10
-3s Brain Sap Cooldown
Skill Build Timeline
bane_enfeeble
bane_brain_sap
bane_brain_sap
bane_enfeeble
bane_brain_sap
bane_fiends_grip
bane_brain_sap
bane_enfeeble
bane_enfeeble
talents_tree_full
bane_nightmare
bane_fiends_grip
bane_nightmare
bane_nightmare
talents_tree_full
bane_nightmare
bane_fiends_grip
talents_tree_full
talents_tree_full

Midlane Core

Talents
+3s Fiend's Grip Duration
25
+250 Brain Sap Damage/Heal
+30 Movement Speed
20
-3s Nightmare Cooldown
+5% Fiend's Grip Max Mana Drain
15
+13 Enfeeble Damage Per Second
+20% Enfeeble Cast Range Reduction
10
-3s Brain Sap Cooldown
Skill Build Timeline
bane_brain_sap
bane_nightmare
bane_brain_sap
bane_nightmare
bane_nightmare
bane_fiends_grip
bane_nightmare
bane_brain_sap
bane_brain_sap
talents_tree_full
bane_enfeeble
bane_fiends_grip
bane_enfeeble
bane_enfeeble
talents_tree_full
bane_enfeeble
bane_fiends_grip
talents_tree_full
talents_tree_full

Offlane Core

Talents
+3s Fiend's Grip Duration
25
+250 Brain Sap Damage/Heal
+30 Movement Speed
20
-3s Nightmare Cooldown
+5% Fiend's Grip Max Mana Drain
15
+13 Enfeeble Damage Per Second
+20% Enfeeble Cast Range Reduction
10
-3s Brain Sap Cooldown
Skill Build Timeline
bane_nightmare
bane_brain_sap
bane_brain_sap
bane_nightmare
bane_brain_sap
bane_fiends_grip
bane_brain_sap
bane_nightmare
bane_nightmare
talents_tree_full
bane_enfeeble
bane_fiends_grip
bane_enfeeble
bane_enfeeble
talents_tree_full
bane_enfeeble
bane_fiends_grip
talents_tree_full
talents_tree_full

Main Build

Situational Early
Alternatives
There are no elements
Order swaps
There are no elements

Build Timeline

Lategame Items

Neutral Items

Other significant items

Tooltips

Spells Tooltips

Nightmare

You can use it to both harass opponents early on and setup kills. It can also be used for it's 1sec invulnerability after cast which can save you or your allies (or your enemies) from a projectile or a spell (like X-Mark)

Fiend's Grip

One of the strongest disables in the game. You can use it to setup kills with your team early on, but later into the game it may be better to either initiate with it or hold it off since you're most likely to play as a tanky frontlaner which increases your chances of being interrupted mid-ult

Items Tooltips

Good for cases when you won your lane early on, but can't finish the game early. Bane struggles with farming after laning stage, so it may be a helpful pickup

Against magic heavy lineups

Good thing to have against slows and similar stuff in its nature (X-Mark)

For a hybrid core way when you need armor

Against strong single target disables (e.g. Doom)

Another mana solution, may replace Bracer, but it's more expensive as well

Against high attack damage cores

Against silences and purgable slows

Natural upgrade to Medallion and useful buff for your team

Strong regen aura and useful item to have in general. Good pickup if you're playing more of an utility core and there's no better Greaves carrier on your team

Good item to save allies (or yourself) from being focused

You don't really need it yourself, but it's usually a strong team oriented item. You may consider dropping Solar Crest in favor of Spirit Vessel