Nerds Beastmaster
Description
Beastmaster is a strength utility core hero who excells at map control and teamfighting. His scouting capabilities are almost limitless with Hawk, free invisible ward, but he is also a strong split pusher because of his complete skillset. Both of these strengths allow him to apply a lot of pressure around the map, but aside from that utlity from his auras allowes him to be pretty strong at pushing and teamfighting by buffing everybody on his team with attack speed, and Primal Roar just completes this idea.
Beastmaster is very versatile in terms of his gameplay function, but usually he's played around summons and auras. Beastmaster is also a pretty strong laner, thanks to his summons and high base damage. His cons are lack of some kind of escape mechanism and vulnerability to early shutdowns. Playing Beastmaster also requires micromanagement skills from a player.
Facets
Starting Items
Skill Build
Skill Priority
Talents
Skill Build Timeline
Main Build
Build Timeline
Lategame Items
Neutral Items
Other significant items
Tooltips
Spells Tooltips
Wild Axes
Wild Axes is pretty much useless still early on (compared to others), but it can be useful later on to quickly kill creepwaves or burst down stunned enemies. You can also use it to stack and farm neutrals (especially ancients)
Inner Beast
It's great pushing tool as well as early brawling tool. It works well with all your summons and pushing strats. It's also great in combination with Primal Roar since it allowes to burst enemy targets down
Primal Roar
It's the longest reliable stun in the game that also pierces Spell Immunity. It's your only teamfight spell, but it's also one of the most powerful ones. Altho it works better for getting pickoffs before getting objectives or forcing a fight with enemy team. Early on it may be used to kill your lane opponent (usually enemy carry) and burst him down with your summons
Call of the Wild Boar
Early fighting, map control, scouting and lane dominating tool. Level 4 Boars are also your first real powerspike because of their high damage and slow Boars can be used to zone out enemy supports early on, block or stack neutral camps. Hawks can be used for scouting and blocking camps
+30 Damage to Beastmaster and his units
While 500 HP is still a lot, Boars are way too powerful at any stage of the game. In combination with Vladmir's offering this talent makes them way too scary and powerful to fight against
Items Tooltips
Blink Dagger helps a lot with initiation, but it is also useful as escape tool. Both of these purposes allow Beastmaster to play agressively around the map
Split pushing tool. You can purchase it somewhat early (after Necronomicon) to just fly around the map and apply pressure or get it later if you can't successfully fight with your team yet
Armor and damage boost for our summons. It works well with all the auras theme for your team, but it also significantly increases your damage output early on, buffing your boars
Good addition to all the auras theme. It's not only buffs your teammates, but also debuffs enemies with negative armor effectively increasing your damage output. It also works great while split pushing since negative armor aura works on buildings as well
Natural upgrade to Medallion. Great stats as well as offensive capabilities: you can debuff your enemy for a quick kill or buff another core on your team