🎉 Spectral Wrapped 2023

Nerds Doom

doom_bringer
Doom
Midlane Core
Offlane Core
Updated: 4/6/24, 5:41 PMPatch 7.35dAuthor: Leamare
Hero stats
7,553
50.31%
6,055
50.67%

Description

Doom is strength hero who can be played as offlane. He's great at disabling heroes for a long period with his ultimate and dealing massive amounts of damage with Infernal Blade and Scorched Earth. Doom excells at farming because of Devour that gets him a ton of bonus gold. The only things that hold him down are low armor, low mana pool, lack of reliable escape and long cooldowns.

Doom becomes extremely important when it faces some heroes with very strong ultimates (e.g. Enigma, Tidehunter). With his ultimate he is able to change the fight, disabling any hero from casting his spells, or reliably kill any hero on the map early on. Doom gets a lot of money really fast and even after being shut down early it will allow him to come back and fight.

Thanks to @Nitemoy for all the descriptions.

Starting Items

Skill Build

Talents
Doom applies Break
25
Doom applies Mute
+2% Infernal Blade Max HP As Damage
20
-10s Scorched Earth Cooldown
Devour Can Target Ancients
15
+7% Scorched Earth Movement Speed
+12 Scorched Earth Damage
10
Devour grants +15% Magic Resistance
Skill Build Timeline
doom_bringer_scorched_earth
doom_bringer_devour
doom_bringer_scorched_earth
doom_bringer_infernal_blade
doom_bringer_scorched_earth
doom_bringer_doom
doom_bringer_scorched_earth
doom_bringer_devour
doom_bringer_devour
doom_bringer_devour
talents_tree_full
doom_bringer_doom
doom_bringer_infernal_blade
doom_bringer_infernal_blade
talents_tree_full
doom_bringer_infernal_blade
doom_bringer_doom
talents_tree_full
talents_tree_full

Main Build

Build Timeline

Lategame Items

Neutral Items

Other significant items

Tooltips

Spells Tooltips

Doom

Best spell to remove any hero from a teamfight or reliably kill a hero in 1v1 fight. The only downside is an extremly long cooldown, so it's really worth not to waste this spell on first seen enemy hero in teamfight

Devour

Your main farming ability that allows you to kill big jungle camp in a couple of seconds. Because it provides you with a lot of extra gold (+250 gold for each creep at level 15!), Doom is always at top among any other offlaners in terms of farm. Moreover, HP regeneration from Devour helps you to sustain efficiently on offlane while going to big jungle camps. Ablities took from jungle creeps give Doom a lot of versatility and makes him really unique hero

Infernal Blade

Infernal Blade allows you to kill any hero relatively fast or force him to get out. With a very short cooldown of 4 seconds and damage dealt in percentage of max HP, it provides a lot of damage if Doom can cast it at least couple of times in teamfight

Scorched Earth

The only mobility skill, that also provides a certain amount of AoE damage. Great for chasing down enemy heroes, but has quite a long cooldown and becomes quite inefficient while the game goes to late

Items Tooltips

For a more active playstyle

Another item for a more active playstyle, focused more around magic damage