The International 2024 Stats and Meta Wrap Up

Nerds Leshrac

7.36c
leshrac
Leshrac
Midlane Core
Safelane Core
Offlane Core
Updated: 7/27/24, 6:39 PMPatch 7.36cAuthor: Leamare
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Hero stats
6,473
50.04%
3,680
50.24%

Description

Leshrac is an intelligence hero who can be played at every position and transition into powerful core at the end of the game. The hero farms extremely fast, has lockdown and the only things he needs are mana regen and surviveability, so he can deal more damage and outlive opponents. His Diabolic Edict ability allowes him to become a powerful core hero and essentially be able to almost singlehandedly end the game at later stages.

This build is focused around Core Leshrac on Middle lane. There aren't much differences between Mid and Safelane in that regards, and overall gameplay for a hero remains the same for all positions, but there are some key differences in itemisation and items reasoning between Core, Offlane and Support Leshrac.

Facets

leshrac_attacks_mana
Chronoptic Nourishment
Matches: 643
Winrate: 45.10%
Pickrate: 17.47%
leshrac_misanthropy
Misanthropy
Matches: 3037
Winrate: 51.30%
Pickrate: 82.53%

Starting Items

tango
branches
branches
branches
circlet
faerie_fire

Skill Build

Talents
+20 Diabolic Edict Explosions
25
Pulse Nova triggers Lightning Storm
+30 Pulse Nova Damage
20
+20% Damage Reduction during Pulse Nova
+10% Movement Speed during Pulse Nova
15
+80 Lightning Storm Damage
+4 Armor
10
+1.5 Mana Regen
Skill Build Timeline
leshrac_lightning_storm
leshrac_split_earth
leshrac_lightning_storm
leshrac_diabolic_edict
leshrac_diabolic_edict
leshrac_pulse_nova
leshrac_diabolic_edict
leshrac_diabolic_edict
leshrac_split_earth
talents_tree_full
leshrac_split_earth
leshrac_pulse_nova
leshrac_split_earth
leshrac_lightning_storm
talents_tree_full
leshrac_lightning_storm
leshrac_pulse_nova
talents_tree_full
talents_tree_full

Main Build

Build Timeline

Lategame Items

Neutral Items

Tooltips

Spells Tooltips

Pulse Nova

Strong farming and teamfight spell, but it's too expensive until the point when you get bloodstone.

Split Earth

Level 1 ability may be tough to choose. Split Earth may give you a kill potential during early skirmishes, as well as higher damage potential to harass opponent.

Diabolic Edict

Your main push potential. This skill essentially turns you into proper carry who can end the game by himself, as well as pickoff potential. Natural combo: Storm - Eul - Split Earth - Edict and chase enemy down until he's dead

Lightning Storm

Altho, You want to max Lightning Storm first to win your lane and secure Split Earth hits.

+20 Diabolic Edict Explosions

More than two times longer edict which means more than two times more damage. More edict damage means better push, which is exactly what we want.

+30 Pulse Nova Damage

Even while you'd like to double down on surviveability, Pulse Nova damage talent significantly improves your damage output for the same manacost.

Items Tooltips

May work as initiation/mobilty item. Replaces boots slot later on, Euls or any of lategame items

Emergency button to get extra HP and Mana during early fights.

Additional mobiliity and map control. After disassembling Arcane boots early on you will have brown boots anyway, why not upgrade them to BoTs?

Better early game stat item for a mana dependant int hero. If you want to play more agressively, you can get 2nd one.

Mana regen, mobility and Split Earth setup

Emergency situation save item. Just in case you need to run away from slows or ground-changing lockdowns.

When just need to get way more HP

You need it almost every game relatively early, so it may be considered a core item, can be replaced with an early Bloodstone

Huge manapool (and damage) increase, while also adding up surviveabilty and increasing lockdown power.

Good if you need some kind of purge ability and armor. Replaces Shiva's Guard or Aeon Disk

Playing cheeky or playing against tanky cores with strong passives (Bristleback, Spectre)

Ultimate save item. Not only it gives more HP and mana, it also saves you from dying to burst damage, allowing to reposition and turn around fights.