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Nerds Mars (Support)

mars
Mars
Offlane Support
Updated: 3/9/23, 4:10 PMPatch 7.32e
Hero stats
3,975
43.97%
150
40.67%

Description

Tome Rating: tome_of_knowledgetome_of_knowledge

Mars is a tanky strength hero who excells at teamfighting and brawling heroes. He has attack range of 250 despite being a melee hero and great stats. He's great at sutuping kills with his Spear as well as trading hits with enemy heroes (thanks to Bulwark), which allowes him to be played as an effective support with potential to transition into core (because of God's Rebuke).

Your main weakness early on will be low mana pool. There are a couple of ways to fix this problem, but aside from that all you need to do early on is just brawling. You may also farm inbetween fights to get some of your items since God's Rebuke with at least some mana sustain will be enough to start transitioning into core. And as soon as you get all your early items, all you need to do is just snowball and fight.

This build is untraditional and situational. Use the hero on this position with this build on your own risk.

Starting Items

tango
flask
magic_stick
branches
branches
enchanted_mango

Skill Build

Talents
Arena Of Blood Grants Team +180 HP Regen
25
God's Rebuke +65% Crit
+0.8s Spear of Mars Stun
20
+12%/+12% Bulwark Front/Side damage reduction
+100 Spear Of Mars Damage
15
-4s God's Rebuke Cooldown
+30% Bulwark Active Redirect Chance
10
+100 God's Rebuke Distance
Skill Build Timeline
mars_gods_rebuke
mars_spear
mars_spear
mars_bulwark
mars_spear
mars_arena_of_blood
mars_spear
mars_gods_rebuke
mars_gods_rebuke
talents_tree_full
mars_gods_rebuke
mars_arena_of_blood
mars_bulwark
mars_bulwark
talents_tree_full
mars_bulwark
mars_arena_of_blood
talents_tree_full
talents_tree_full

Main Build

Early Items
boots
magic_stick
wind_lace
tranquil_boots
Core Items
blink
cyclone
Lategame Items
aghanims_shard
assault
abyssal_blade
boots_of_bearing
heart
overwhelming_blink
Situational Early
pipe
force_staff
soul_ring
medallion_of_courage
lotus_orb
solar_crest
crimson_guard
glimmer_cape
orb_of_corrosion
Situational
travel_boots
refresher
black_king_bar
blade_mail
satanic
desolator
heavens_halberd
spirit_vessel
Utility
medallion_of_courage
glimmer_cape
vladmir
pipe
solar_crest
lotus_orb
force_staff
crimson_guard
Alternatives
tranquil_boots
phase_boots
cyclone
ancient_janggo
vladmir
Order swaps
There are no elements

Build Timeline

Early Items
boots
magic_stick
wind_lace
Item #1
tranquil_boots
Alternatives
phase_boots
Situation
force_staff
soul_ring
medallion_of_courage
glimmer_cape
orb_of_corrosion
Item #2
blink
Early Items
magic_wand
Situation
pipe
lotus_orb
solar_crest
crimson_guard
Item #3
cyclone
Alternatives
ancient_janggo
vladmir
Item #4
aghanims_shard

Lategame Items

Lategame Main Route
aghanims_shard
assault
abyssal_blade
boots_of_bearing
heart
overwhelming_blink
All Lategame Items
aghanims_shard
assault
abyssal_blade
boots_of_bearing
heart
overwhelming_blink
heavens_halberd
spirit_vessel
black_king_bar
desolator
satanic
blade_mail
refresher
travel_boots

Neutral Items

Other significant items

meteor_hammer
rod_of_atos
guardian_greaves

Tooltips

Spells Tooltips

Spear of Mars

Your both nuke and enemy repositioning spell. It's already a good spell by itself, but it is also what enables Mars as a support. Things to note: If you fail to pin your target, it will be facing you afterwards It allowes you to see invisible units and ives vision Only gets targets to the front, it won't catch a hero standing right near your model

Bulwark

Your main spell for tower diving and early brawling. It gets only better with levels and items, so it's not worth maxing it early on. Tips: Reduces only PHYSICAL ATTACK DAMAGE and attack damage like abilities (Monkey King's Q), but not from Swashbuckle Block works as usual: doesn't stack, blocks after armor

God's Rebuke

Another spell to mess with enemy positioning, but also a nuke and a farming spell. Tips: It can interrupt forced movement, including your own spear You can proc all attack modifiers, but cooldown based ones (bash, maelstrom) won't proc more than once It attacks targets from left to right, so with basher the most right target has higher chance to be bashed Damage pierces BKB

Arena Of Blood

Your great teamfighting spell and synergy enabler for everything you have. Use it to catch your enemies and control their positioning to then later kill them with Spear+Rebuke Tips: Doesn't pierce spell immutiny There may be multiple arenas Mars and teammates can get in and out freely It's possible to get out with instant movement (blink) or manipulation with Z axis (Toss+Force Staff, Pounce...)

Arena Of Blood Grants Team +180 HP Regen

It can be very strong and make you and your team hard to take down. It may work great in lategame scenarios or just while pushing enemy highground in general

Items Tooltips
magic_wand

Helps with manapool sustain during constant fights

vladmir

Buffs your whole team, but also makes you way more tanky (because of lifesteal and God's Rebuke interaction)

blade_mail

For cases when you tank a lot or as a desperation move

satanic

Status resistance, tankiness and instant heal from God's Rebuke

desolator

Cheap and efficient damage/farm solution for Mars. Good for agressive games when you're way ahead

soul_ring

Main mana sustain item. Enables Mars as a farming hero between fights, but also allowes him to fight more often considering his manapool

medallion_of_courage

Additional armor, potential Solar Crest upgrade and damage amplification from God's Rebuke against one target

rod_of_atos

If you feel like you have a lot of money, you can go for Atos. It's great item for Mars stats wise (a lot of strength and massive manapool increase) and relatively cheap, so it's affordable even for a support Mars

wind_lace

Cheap flat mobility bonus, to be upgraded into drum later