Nerds Wraith King
Wraith King is a strength melee carry, who is one of the most efficient junglers in the game. He can be played as a support with main focus on summons and auras, whie also roaming around.
This build is untraditional and may require additional understanding of hero's limits and the build's idea. Try it only if you know what you are doing.
The build is based on replays of Divine 5 players and inspired by Secret.Puppey's match as support Wraith King during ESL One Katowice 2018 major.
Skill Build Timeline
Great ability for zoning enemies early, as well as farm jungle inbetween ganks. Crits are good for trading hits and farming jungle early, skeletons are great for zoning opponents and farming jugle early on. Note that you can also use wards to guide your skeletons around.
Signature skill that makes a decent tank out of us. You can skip it early on if you don't want to waste it without a purpose.
Good skill to learn at level 1 for a kill potential. Otherwise get it on level 2 and keep it level 1 for a while.
Even while it's position 4 WK, you still need to get Blink Dagger to initiate. You lack mobility in general and it helps to keep up, but ability to escape after ult most of the time or initiate with almost instant stun is too valuable.
One of the most underrated aspects of WK. It helps to make huge impact in fights even after somebody died. Especially good with burst initiation.
Alternatively, if your team already have AC, you can get Shiva's instead. It's not as good for your hero, but it's still great item to have